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| #include <iostream> #include <cstdio> #include <cstring> #include <algorithm> using namespace std; typedef long long ll; const int N = 100010, INF = 1e8; int root, idx; int n; struct Node { int l, r; int key, val; int cnt, size; } tr[N];
void pushup(int p) { tr[p].size = tr[tr[p].l].size + tr[tr[p].r].size + tr[p].cnt; }
int get_node(int key) { tr[++idx].key = key; tr[idx].val = rand(); tr[idx].cnt = tr[idx].size = 1; return idx; }
void zig(int &p) { int q = tr[p].l; tr[p].l = tr[q].r, tr[q].r = p, p = q; pushup(tr[p].r), pushup(p); }
void zag(int &p) { int q = tr[p].r; tr[p].r = tr[q].l, tr[q].l = p, p = q; pushup(tr[p].l), pushup(p); }
void build() { get_node(-INF), get_node(INF); root = 1, tr[1].r = 2; pushup(root); if (tr[1].val < tr[2].val) zag(root); }
void insert(int &p, int key) { if (!p) p = get_node(key); else if (tr[p].key == key) tr[p].cnt++; else if (tr[p].key > key) { insert(tr[p].l, key); if (tr[tr[p].l].val > tr[p].val) zig(p); } else { insert(tr[p].r, key); if (tr[tr[p].r].val > tr[p].val) zag(p); } pushup(p); }
void remove(int &p, int key) { if (!p) return; if (tr[p].key == key) { if (tr[p].cnt > 1) tr[p].cnt--; else if (tr[p].l || tr[p].r) { if (!tr[p].r || tr[tr[p].l].val > tr[tr[p].r].val) { zig(p); remove(tr[p].r, key); } else { zag(p); remove(tr[p].l, key); } } else p = 0; } else if (tr[p].key > key) remove(tr[p].l, key); else remove(tr[p].r, key);
pushup(p); }
int grbk(int p, int key) { if (!p) return 0; if (tr[p].key == key) return tr[tr[p].l].size + 1; if (tr[p].key > key) return grbk(tr[p].l, key); return tr[tr[p].l].size + tr[p].cnt + grbk(tr[p].r, key); }
int gkbr(int p, int rank) { if (!p) return INF; if (tr[tr[p].l].size >= rank) return gkbr(tr[p].l, rank); if (tr[tr[p].l].size + tr[p].cnt >= rank) return tr[p].key; return gkbr(tr[p].r, rank - tr[tr[p].l].size - tr[p].cnt); }
int get_prev(int p, int key) { if (!p) return -INF; if (tr[p].key >= key) return get_prev(tr[p].l, key); return max(tr[p].key, get_prev(tr[p].r, key)); }
int get_next(int p, int key) { if (!p) return INF; if (tr[p].key <= key) return get_next(tr[p].r, key); return min(tr[p].key, get_next(tr[p].l, key)); }
int main() { build(); int n; scanf("%d", &n); for (int i = 0; i < n; i++) { int op, x; scanf("%d%d", &op, &x); if (op == 1) insert(root, x); else if (op == 2) remove(root, x); else if (op == 3) printf("%d\n", grbk(root, x) - 1); else if (op == 4) printf("%d\n", gkbr(root, x + 1)); else if (op == 5) printf("%d\n", get_prev(root, x)); else printf("%d\n", get_next(root, x)); } return 0; }
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